BLAST R6 Major Munich 2025

A trophy where every detail tells a story.


Techniques used

  • 3D Design and Modelling
  • 3D Printing
  • Scale Modelling
  • LED lighting
  • Casting resin
  • Painting and Finishing
  • Assembly
Trophies

The challenge here was twofold: designing an intricate small-scale diorama, and seamlessly integrating it into Denari’s bust while preserving the harmony of the overall piece.

For this Munich Major, we crafted the bust of Denari, the new operator featured this season. Since May 2024, our ongoing collaboration with Ubisoft on this trophy series has pushed us toward a single challenge: embedding a sculptural dimension into each bust that resonates with the character’s unique identity and the event’s visual universe, culminating in the final trophy.

For this edition, the aesthetic approach puts narrative visual storytelling front and center—interpreted through an integrated diorama inside Denari’s torso, depicting the tragic scene of a soldier sinking into the ocean depths.

At the base of the scenery, you can spot the P.I.R.T. device—the operator’s signature weapon—reimagined here as an underwater relic woven through by schools of fish. Meanwhile, hidden lighting tucked between the rocks casts an upward glow on the character, heightening the tragic mood of the scene.

As for Denari’s bust housing the display, its dark bronze patina and erosion-worn base make it look like an ancient artifact pulled straight from the deep.

These aesthetic choices and color palette establish a smooth visual continuity that frames the integrated diorama. The patina’s warm, dark tones contrast sharply with the murky, blue-tinted waters, while the bottom of the base feels like a natural extension of the scenery submerged in this aquatic world.

It is always a pleasure working with the Ubisoft team, who aren’t afraid to push for new creative challenges in their trophy design. Every collaboration drives us to explore new sculptural and technical approaches.

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